Gambling is an activity in which people make decisions that involve a risk of losing money or something else of value. This can include betting on sports events, playing casino games, lottery games and scratchcards. It is a popular recreational activity worldwide. Some people become heavily involved in gambling to the point where it has significant negative effects on their physical and mental health, relationships, work and study performance and finances, and may lead to serious debt and even homelessness.

Using a computer to play a game like blackjack is considered a form of gambling. Some people gamble to relax and socialize with friends, while others play for the chance to win large sums of money. People can also use gambling as a way to relieve unpleasant feelings, such as boredom or loneliness. However, there are healthier ways to do this, such as exercising, spending time with friends who don’t gamble, or practicing relaxation techniques.

Research on the impacts of gambling is sparse. In general, studies tend to focus on analyzing financial, labor and health and well-being costs and benefits. However, a clear definition of the term’social impact’ has not been established, and some researchers have criticized the use of this category to classify gambling costs or benefits. This article focuses on identifying gaps in existing empirical research on gambling impacts and making suggestions for future studies. The social impact model provides a framework for locating research on specific aspects of gambling impacts.